Patch Notes

Latest release: v1.2.7, September 12, 2026.

v1.27 patches

v1.2.7

  • Improved performance in busy maps and boss fights.
  • Chat bubbles now stay visible for a few seconds above the speaker instead of vanishing instantly.
  • Minipets now teleport with you when you use a waypoint stone instead of running across the map.
  • Fixed a bug where inviting a friend to Nightmare or Hell always failed.
  • Fixed a bug where warping to the next Tower floor could disconnect you if another player had left.
  • Fixed a bug where the Samurai boss no longer entered its vulnerable phase after a player stepped out of range.
  • Fixed a bug where bosses could freeze when the player they were chasing left the map.
  • Fixed a bug where movement could get stuck after a popup was closed by another popup.
  • Fixed a bug where the Fire Boss could rush through walls.
  • Fixed a bug where monsters, projectiles and minipets could jump through walls after dragging the game window.
  • Fixed a bug where monster damage and speed did not update when changing map or difficulty without restarting the game.
  • Fixed a bug where enemy shots in the Mines and Dark Cells never disappeared, slowing the game down over time.
  • Fixed a bug where minipets flickered or froze when several players had pets nearby.
  • Fixed a bug where maximizing the game window did not switch to fullscreen.
  • Fixed a bug where players running in a straight line for a long time could be kicked for inactivity.
  • Fixed occasional garbled network messages when many players were online.

v1.2.6

  • ๐ŸŽ‰ Added an in-game tutorial for new players, with contextual hints for your first minutes. ๐ŸŽ‰
  • Added selectable screen resolution and window modes (fixed 16:9).
  • Monster kill XP now scales with the level difference between you and the monster.
  • Reworked early-game weapon drops โ€” better low-level weapon rolls and adjusted drop rarity.
  • Weapons now drop a bit more often relative to cash (weapon/cash split 40/60, was 30/70).
  • Crow monster health reduced by 40%.
  • Fixed a bug where the Zombie King boss could chase players out of its arena.
  • Fixed a bug where bosses could freeze after their invisibility phase.
  • Fixed a bug where the Samurai boss's corpse remained visible after death.
  • Fixed a bug where crows kept moving and attacking after dying.
  • Fixed a bug where bosses could fail to appear after changing maps.
  • Fixed a bug where minipets could disappear behind bridges and the map.
  • Fixed a bug where dropped loot could land behind walls, out of reach.
  • Fixed a bug where bullets were blocked at the edges of ponds in the countryside.
  • Fixed a bug where other players could appear with the wrong gender.
  • Fixed a bug where dragging the game window could teleport your character.
  • Fixed a bug where movement could get stuck after a raid invite popup appeared at the merchant.
  • Fixed a bug where the XP bar showed a stale value after death.
  • Fixed a bug where the quest tab could show a quest from the wrong difficulty.
  • Fixed a bug where shooting could get stuck after leaving the Tower.
  • Fixed a bug where health could regenerate on the death screen.
  • Fixed swapped waypoint travel messages in chat.
  • Fixed a bug where monsters could still take hits just after dying.
  • Fixed a server crash affecting raids.
  • Reduced network hiccups during play.
  • Fixed a bug where the main menu could stutter while refreshing server latency.

v1.2.5

  • Added a mute button to the main menu to toggle the background music.
  • Server realms have been consolidated โ€” all players now connect to the Europe server.

v1.2.4

  • Fixed a bug where the chat box could not be opened in the Tower map.
  • Fixed a bug where some system messages would not be displayed correctly in the chat in the Tower map.

v1.2.3

  • Revamped the character movement to use the cardinal/intercardinal directions on WASD keys.
  • Character rotation is now purely for aiming, not movement.
  • The strafe keybinds have been removed.
  • Fixed a bug where with new accounts, keybinds would not have any defaults set.

v1.2.2

  • Fixed a bug where the waypoints would light up even though they were not unlocked.
  • Fixed a bug where the XP bar would not reset to zero when dying on SC mode.

v1.2.1

  • ๐ŸŽ‰ The new 6-man raid 'RAVENWOOD' is now available! ๐ŸŽ‰
  • Raids were previously only accessible on Hell difficulty, but this has been changed:
  • - 'Bosquet' raid invites will now be sent to players that have completed the first quest of Normal difficulty.
  • - 'Prairie' raid invites will now be sent to players that have completed the first quest of Nightmare difficulty.
  • - 'Ravenwood' raid invites will now be sent to players that have completed the first quest of Hell difficulty.
  • The Bosquet raid now has an area level of 10.
  • The Prairie raid now has an area level of 28.
  • The Ravenwood raid now has an area level of 46.
  • Added a new Steam achievement 'Demon Slayer' for slaying the demonic trinity in the Ravenwood raid.
  • Minipets Ghost Cat (T3) and Radioactive Cat (T3) drops are now enabled on the Ravenwood raid bosses.
  • Added the ability to join a raid from a different difficulty (only if already unlocked).
  • Raid rewards are now found in a chest after killing a raid boss.
  • Increased the drop ratio for weapons/money to 30/70 (from 20/80).
  • Money bills now have a minimum amount of $10.
  • Fixed a bug where players could teleport out of the arena on the Bosquet raid.
  • Fixed a bug where the Samurai Boss may resuscitate instantly after his death.
  • Fixed a bug where the health bar of monsters may not disappear upon death.
v1.14 patches

v1.1.3

  • Minipets have been added to the game!
  • Minipets can be dropped from Raid bosses and their rarity (skin variation) is divided in three tiers.
  • The boss from the Prairie raid now has a 20% chance to drop: Brown Cat (T1), Grey Cat (T1).
  • The boss from the Bosquet raid now has a 10% chance to drop: Orange Cat (T2), Black Cat (T2).
  • The boss from the (upcoming) raid will have a 3% chance to drop: Ghost Cat (T3), Radioactive Cat (T3).
  • The drop chance for unique weapons on raid bosses has been increased from 3% to 5%.
  • A new shortcut has been added on the HUD to set your active minipet.

v1.1.2

  • Fixed a bug where the minimap would not open when its keybind is set to a controller progressive trigger.
  • Fixed a bug where switching weapons with controller buttons was way too fast.

v1.1.1

  • Added missing French translations for some Tower chat messages.

v1.1.0

  • Translated version in French is now available!
  • Players can change the game language by clicking the flags on the main menu.
v1.07 patches

v1.0.7

  • (Controller support) It is now possible to auto-aim monsters by using the target lock key.
  • Weapons are now automatically looted if their DPS is higher than the currently equipped weapon.
  • The options menu has been reorganized into sections as a hint for keybinds assignments.
  • Keybinds can now be reverted to defaults by using the reset button in the options menu.
  • Added a glow on the Invisibility skill if no points have been spent on it. This should help new players in choosing their first defensive skill (as it basically gives invulnerability).

v1.0.6

  • Bonus XP per floor in the Tower has been increased from 1% to 5%.

v1.0.5

  • Reduced the movement speed by 40% when moving diagonally (this was a bug).
  • Added keybinds for player rotation (mostly for controllers).

v1.0.3

  • Fixed a bug where dead players could still be heard walking.
  • Fixed a bug where players could see the level up achievement of others.

v1.0.2

  • The chat history is now kept when traveling to another map.
  • Added the ability to paste from clipboard on the login screen.
  • Fixed a bug where the attack animation was repeated during mouse scroll.

v1.0.1

  • Added game informations in the Steam Client friends list (Rich Presence).

v1.0.0

  • Patch preparing for the v1.0.0 release on 2025/03/19.
  • Beta keys have now been disabled.
  • Playtest mode has now been disabled.
  • Game servers have got an hardware upgrade (all regions).
  • The main menu now shows a list of servers with their network latency.
  • Updated the main menu background theme.
  • Revamped the loading screen.
  • Fixed a bug where telegraphed attacks would not show on ground on the Prairie raid.
Beta 0.1610 patches

beta-0.16.2.5

  • Fixed a bug where the quest dialog could not be closed with a mouse click.
  • Fixed a bug where the bounties reset timer would show a negative value.

beta-0.16.2.4

  • Monsters can no longer drop more than one item.
  • Boss raids now always drop five random weapons, and an optional unique.
  • The new quest dialog does not prevent the player from moving anymore.
  • Various improvements have been made on quests descriptions.

beta-0.16.2.3

  • Fixed a bug where your character was locked during new quest dialog.
  • Fixed a bug where the merchant would give the wrong weapon stats.

beta-0.16.2.2

  • Fixed a bug where you could teleport out of the area on raid maps.
  • Fixed a bug where one waterfall on the Countryside was not animated.

beta-0.16.2.1

  • Fixed a bug where the camera was excessively zoomed out on the Countryside map.

beta-0.16.2.0

  • Fullscreen mode is now supported, and enabled by default.
  • Added a checkbox on the options menu to toggle the fullscreen mode.
  • Added a checkbox on the login menu to remember the player login and password.
  • Added a button on the characters menu to log out of the current account.
  • Waypoints usage now has a fee based on the travel distance and difficulty mode.
  • Watertown's merchant base items damage now scales by difficulty.
  • Watertown's merchant items prices have been increased on Nightmare and Hell difficulties.
  • Added a mousewheel hint icon next to the active weapon on the top-left corner of the screen.
  • Fixed a bug where the rain in the Crash Site (Lobby) would not cover the whole screen.

beta-0.16.1.4

  • The text content on the new quest screen is now animated and may be displayed over multiple pages.
  • This change is meant to be used in longer dialogues in the future.

beta-0.16.1.3

  • The Samurai boss does not cast the defensive skill Channelling anymore if more than one player stands within its aggro radius.

beta-0.16.1.1

  • Added access to Softcore and Hardcore servers!
  • All existing characters prior to this patch have been transferred to the Hardcore realm.
  • Fixed a glitch on the character selection menu while no characters are displayed.
Beta 0.156 patches

beta-0.15.5.2

  • Fixed a bug where the PvP damage was not calculated accurately.
  • Fixed a bug where the PvP Steam success was not awarded to the player.

beta-0.15.5.0

  • Mines: the boss can no longer be killed from outside its aggro radius.
  • Mines: the boss can now be interrupted through a interactive mechanism.

beta-0.15.4.0

  • Players passive health regeneration has been reduced to 1% of max life per second.
  • Monsters now have a chance to drop health potions that represent 20% of life a player would have at a level identical to the map level.
  • XP reward from bounties and raid bosses has been drastically reduced.
  • The character menu carrousel now highlights the selected character.
  • Tundra map boss: fixed a bug where his attacks could not be dodged at all.
  • Tower map: monsters now give a bonus XP percentage equal to the floor number

beta-0.15.3.0

  • Countryside map boss: added a group of new AoE attacks called Spit.
  • Countryside map boss: fixed its clunky movements.
  • Tundra map boss: added a stun of 7 seconds every 10 percent life drained.
  • Tundra map boss: increased the time between teleport attacks.
  • Tundra map boss: added new attack sounds.
  • Added a new sound when an unique item (max stats) drops.

beta-0.15.2.0

  • Added better player markers on the minimap.
  • Added an icon on the skills menu shorcut when points are available to spend.
  • Updated the Bosquet raid minimap to reflect recent terrain changes.
  • Fixed a bug where the fog of war could be discovered when entering a map.

beta-0.15.1.0

  • Monsters in the Tower now only respawn upon floor completion.
Beta 0.142 patches

beta-0.14.2.0

  • Money is now automatically looted.
  • Chances to drop higher money bills have been increased.
  • Rebalanced the Mines boss Impale skill damage.

beta-0.14.1.0

  • Added a new raid: Prairie.
  • Added a new Steam achievement: Pumpkin carver.
  • As a reminder, raids invitations are sent while playing on Hell difficulty.
Beta 0.133 patches

beta-0.13.3.0

  • Fixed a bug where quest dialog could pop-up while on death screen.
  • Fixed a bug with damage scaling calculation on fire witch monster projectiles.

beta-0.13.2.0

  • Gaining a level is now displayed on screen.
  • The difficulty of the Dark Cells boss encounter has been increased.
  • Fixed a bug where players were teleported into the void from warps in the Dark Cells map.
  • Fixed a bug where the map name displayed when entering the tower was incorrect.
  • Fixed a bug where the main menu theme was sometimes not played.

beta-0.13.1.0

  • Instance travel now directly shows the character selection screen on the instance of destination.
  • When servers are full, players are now queued up only after selecting a character.
Beta 0.1211 patches

beta-0.12.11.0

  • Raids are now announced in the chat 5 minutes before the recruitment happens.
  • Added a tab key icon on the top right corner of the screen.

beta-0.12.10.0

  • Monsters level is now permanently displayed on screen.
  • Updated the main menu background music.

beta-0.12.9.0

  • The bounties menu now displays the daily reset time.
  • Player icons on the minimap have been improved.

beta-0.12.8.0

  • Loot items now have an indicator showing if they have higher DPS than your current one.
  • Added a "+XP" animation showing earned experience points when killing a monster, completing a quest or a bounty.

beta-0.12.7.0

  • Made visibility improvements to the minimap.
  • Fixed a bug where attack speed was insanely high while playing with a high framerate.

beta-0.12.6.0

  • Added a "fog of war" on the minimap. Discovered areas are saved by character.

beta-0.12.5.0

  • Fixed a bug where clicking on UI buttons, NPCs or waypoints would trigger an attack.

beta-0.12.4.0

  • Added a new weapon: "The Baseball Bat".
  • Various UI elements have been reworked with new backgrounds.

beta-0.12.3.0

  • Blinking red borders are now displayed when on low-life (< 25%). It can be deactivated through the options menu.
  • Taking a warp portal on the Tower map now displays the floor number on screen.

beta-0.12.2.0

  • Added a teleport animation to the Tundra map boss to make it feel less clunky.
  • The aggro range for the Tundra map boss has been increased by 50%.

beta-0.12.1.0

  • Areas in the game now have a Monster Level that ranges from 1 to 50. The monster level is shown on the "TAB" menu.
  • Damage done by monsters and projectiles is now scaled from area monster level and calculated with a custom multiplier by monster type.
  • Players health pool is no longer fixed to 100 but ranges from 1000 to 10000 depending on its level.
  • Items dropped by monsters now have their damage scaled both by the area monster level and a multiplier based on the current difficulty mode. Equipped weapons are not modified.
Beta 0.115 patches

beta-0.11.3.0

  • Fixed a bug where players could not see each other on the Tower map.

beta-0.11.2.0

  • Revamped the quests GUI to avoid blocking player's actions (and getting killed) while reading quest contents.

beta-0.11.1.0

  • Internal improvements on Steam achievements (retroactively set for old characters).

beta-0.11.0.3

  • Fixed a bug where the player could teleport anywhere on the Tower map.
  • Fixed a bug where the Steam achievements would not be unlocked.

beta-0.11.0.2

  • Added a new game mode/map: the Tower! Players can now enter the Tower from the portal next to the Dark Cells waypoint. Tower has infinite floors and climbing them gives an XP multiplicator bonus.
  • Added a new Steam achievement "King Kong" which requires going to the 100th tower floor.
  • The main menu music theme has been changed.
Beta 0.1015 patches

beta-0.10.5.1

  • The attack speed of the Control Center boss has been slightly reduced

beta-0.10.4.1

  • Fixed a bug where portals could not be taken for a few minutes after completing a raid
  • Fixed a bug where other player's position may not be displayed on the minimap

beta-0.10.3.0

  • Lowered the music background volume on main menu by 50%
  • Fixed a bug where fire torches on Darkcells map would not animate

beta-0.10.2.2

  • Added new Discord Rich Presence image for the Bosquet raid map.
  • Fixed a bug where players could not exit raids through the warp teleport.
  • Fixed a bug where the MOTD may not be displayed in chat.

beta-0.10.2.1

  • Discord Rich Presence now display map names properly.
  • Fixed a bug where the mouse wheel could not be assigned to 'changing weapons' action.
  • Fixed a bug where entering a map would reset or display the wrong xp points on the bottom bar.

beta-0.10.1.0

  • Added an invite button on the friendlist menu (allows to invite a friend from another server instance, equivalent to the /invite <login> chat command.

beta-0.10.0.9

  • Added warp animation on portals in-between areas.
  • Updated the main menu buttons with servers region name.

beta-0.10.0.8

  • Added a waiting animation when adding or removing a player on the friend list.

beta-0.10.0.7

  • Chat menu can now be used while dead.
  • Added three new Steam achievements (one for completing the Thicket raid, plus two secret ones).

beta-0.10.0.6

  • Added a GUI menu to quickly join any world server instance (even if it's full). It also displays connected players (including in-queue).

beta-0.10.0.5

  • Fixed a bug where own typed messages in chat would only be of green colour.
  • Fixed a bug where bad text could appear on the waypoint menu.

beta-0.10.0.4

  • Added colours for chat messages.
  • Using /pm, /mp, /local, or /all command prefixes would change the typed message colour.
  • Received messages as [server], [*pm*], [GM], (local) or (all) are also coloured.
  • Default colour is still green for default and (instance) messages.
  • Fixed a bug where the client could crash when sending a private message to a nonexistent player.

beta-0.10.0.2

  • Revamped the waypoint menu with an interactive drawn map.

beta-0.10.0.1

  • Added a new "friend list" menu accessible through the globe icon on the shortcuts bar.
  • It is possible to see, add, or remove friends through the UI, using their login.
  • You get notified in the chat box of login/logout of your friends if they are on the same instance.
  • To check who is online from your friend list, you still need to use the chat (using this command: /fl list ).

beta-0.10.0.0

  • The current raid invitation is now locked to players having unlocked the hell difficulty.
  • Raids are no longer tied to character level.
  • Raids can now spawn in any difficulty, while playing with an eligible character.
Beta 0.911 patches

beta-0.9.0.13

  • Increased monsters aggro radius to avoid having them lose target when attacking from distance.
  • Fixed a bug where a character could gain xp after level 100.

beta-0.9.0.12

  • Changed the color of the floating damage numbers to improve readability on bright maps.
  • Fixed a bug where the game could crash when loading a large amount of monsters.

beta-0.9.0.11

  • Added delayed burning damage for the flamethrower weapon, whereas before it was repeated constant damage for a whole second (and thus making it OP).

beta-0.9.0.10

  • Added floating damage values around monsters on hit.
  • The waypoint menu can now be exited by clicking outside of it.

beta-0.9.0.9

  • Fixed a bug where going back to the login menu using Escape would prevent from re-connecting.
  • Fixed a bug where a menu could appear on wrong screens when hitting the Escape key.

beta-0.9.0.7

  • Damage of the knife weapon has been increased.
  • Fixed issues where the boss HP bar would not reflect the updated value on respawn.

beta-0.9.0.5

  • XP bar improvements
  • Animation of the XP bar will now be faster when logging in with a high-level character.
  • Teleporting to another map will no longer make the XP bar animate from level 1.

beta-0.9.0.4

  • Added an exit waypoint in the raid map that would appear upon killing the boss.
  • Fixed a bug where the given amount of experience for killing a raid boss would be off.

beta-0.9.0.3

  • Added unique items. These items are recognisable when dropped with a purple border.
  • Raid bosses now have a chance to drop unique weapons with max stats.

beta-0.9.0.2

  • Added numeric values to boss HP bar.
  • Raid bosses now have their HP scaled up the more players are joining.

beta-0.9.0.0

  • Added raids (triggered randomly every 20 to 30 mins)
  • Added new soundtrack on menus and every map
  • Added a credits section on the main menu
  • Revamped the main menu background and buttons disposition
Beta 0.86 patches

beta-0.8.1.1

  • Fixed a bug where keybinds would be saved even if exiting the menu with 'Cancel' button.
  • Fixed a bug where the boss of Countryside could be blocked by some ground objects.

beta-0.8.1.0

  • Bounty of the day is now announced in chat after logging in.

beta-0.8.0.3

  • Experience reward from daily bounties is now displayed in the bounty menu.
  • Fixed a bug where the character would continue auto-attacking when a quest pop-up is displayed.
  • Fixed a bug where it would not be possible to activate the teleport skill if changing map while it was recharging.
  • Fixed a bug where bounties would not give experience upon reward.
  • Fixed a bug that was assigning wrong weapons damage values when switching characters.

beta-0.8.0.2

  • Fixed a bug where dropped weapons in hell difficulty would have wrong damage values.

beta-0.8.0.1

  • Fixed a bug where weapons were not dropped by monsters in nightmare and hell difficulties.

beta-0.8.0

  • Players can now strafe using left + right assigned keys.
  • Players health regeneration rate has been doubled (from 1 every 0.16 sec => to 2 every 0.16 sec).
  • All monsters and boss health points have been increased to match with the new changes regarding weapons usage and damage.
  • Countryside boss damage has been doubled.
  • Boss and monsters XP given on kill has been significantly increased on nightmare and hell difficulties.
  • It is now possible to auto-attack when keeping the attack button pressed. Smashing the button works as well. :PepeLaugh:
  • Daily bounties will now reward a fixed 50,000 XP, as well as giving a fair amount of cash.
  • Fixed a bug where crows could skill attack when dead.
  • Fixed a bug where it was possible to assign the mouse wheel to anything else than weapons switch.
  • Fixed a bug where the "Specialist" (spending 50 points on a single skill) Steam achievement may not get updated.
Beta 0.730 patches

beta-0.7.5.20

  • Added boss attack/spell casting bars during fights
  • Fixed a bug where the boss of Corrupted Tundra might revive instantly after being defeated

beta-0.7.5.19

  • Improved the loading screen to make it disappear when the map is fully loaded
  • Fixed a bug where the player could keep running when a quest popup appears

beta-0.7.5.18

  • Improved synchronisation of monsters position for players with high latency

beta-0.7.5.17

  • Fixed a bug where the Countryside waypoint may not be clickable.
  • Fixed a bug where dropped items may not be clickable.

beta-0.7.5.16

  • Normal difficulty is now selected by default on character selection menu
  • Characters are now sorted by last played date on the character selection menu. Dead characters are displayed last.
  • Fixed a bug where options menu slider buttons could be difficult to click on

beta-0.7.5.15

  • Fixed a bug where some objects on Watertown map were not displayed correctly

beta-0.7.5.14

  • Sounds effects volume is now low as the player distance from it increases

beta-0.7.5.13

  • Improved UI latency when connecting to a server

beta-0.7.5.12

  • Fixed a bug where the monsters would not follow an attacker
  • Increased the aggro radius of many basic monsters

beta-0.7.5.11

  • Fixed a bug where other players health bar may lag behind when moving

beta-0.7.5.10

  • Improved Steam achievements management

beta-0.7.5.9

  • Fixed an issue that prevented progression in some of the Steam achievements

beta-0.7.5.8

  • Fixes an issue where dropped items may not be lootable
  • Fixes an issue where player names would not appear
  • Fixes an issue where waypoints may not be usable

beta-0.7.5.7

  • Changed camera library to Rendercam which removes some old buggy code used when clicking on objects such as waypoints and dropped items
  • Removed application codename from the game window title bar
  • Disabled the ability to resize the game window (fullscreen option may come later)

beta-0.7.5.6

  • Steam achievements are now available with a total of 38 to unlock!
  • Fixed a bug where the backspace key would not work on character creation menu

beta-0.7.5.5

  • The game is now on closed beta on Steam!

beta-0.7.5.4

  • Added experimental weather on several maps of the game

beta-0.7.5.3

  • Fixes a bug where the wandering crows in lobby could get stuck outside of the map

beta-0.7.5.2

  • Adds a sign to character names in chat and below characters to indicate beat difficulties!

beta-0.7.5.1

  • Fixes money passive skill description in skills menu.

beta-0.7.5

  • Added two new skills:
  • Damage: Passive skill. All weapons deal +1% more damage for every point spent.
  • Money: Passive skill. Increases chances to drop two money bills on a single monster by +1% for every point spent.

beta-0.7.4

  • Updated the design of waypoints to make players less afraid of walking on it.

beta-0.7.3.1

  • New servers instances are now being created on player audience peak
  • /invite <login> chat command has been added to invite a friend to your current server instance

beta-0.7.3.0

  • Technical changes for compatibility with new servers architecture.

beta-0.7.2.4

  • Added teleport skill
  • Added numeric values on health and mana bars

beta-0.7.2.3

  • Additional fixes to controllers compatibility. Mouse is required for GUI menus but loot action has same bind as shoot key.

beta-0.7.2.2

  • Improved compatibility with controllers (still not possible to interact with loot or menus)

beta-0.7.2

  • Added the possibility to change the key bindings from the options menu (controllers are partially supported!)
  • Fixed a bug where active skills could be triggered while typing in chat

beta-0.7.1

  • Integrated Discord Rich Presence into the game!

beta-0.7.0

  • Fixed a bug where the boss of Countryside map could be stuck while walking on a mushroom
  • Updated some maps textures to avoid the player being above objects
Alpha15 patches

alpha-0.6.6

  • Added a new passive skill: 'Armor' which gives 2% damage reduction for each skill point spent

alpha-0.6.5.11

  • Sound effects are now only played when close

alpha-0.6.5.9

  • Added auto-login when on queue

alpha-0.6.5.8

  • Fixed a bug where the player would still move if they died while walking
  • Fixed a bug where the player death animation would not launch properly when doing another action during death

alpha-0.6.5.7

  • Fixed a bug where the boss of Corrupted Tundra map may respawn instantly on death.

alpha-0.6.5.6

  • Increased radius for picking up items and cash on the ground.

alpha-0.6.5.5

  • Fixed a bug on character creation deletion
  • Revamped character selection menu

alpha-0.6.5

  • Monsters now follow the player when hit by weapon projectiles
  • Increased duration of monster's aggro
  • Added sliders on options menu for sound settings

alpha-0.6.4

  • Fixed a bug where completing the last quest in Nightmare difficulty mode would prevent to progress in Hell mode.
  • Fixed a bug where players could harm themselves in PvP mode.

alpha-0.6.3

  • Changed music of Control Center map to a more chill one.
  • Changed the way the items loot to avoid difficulties picking them up.
  • Balanced the difficulty of the Corrupted Tundra boss.
  • Fixed an issue where the Corrupted Tundra boss would revive instantly.

alpha-0.6.2

  • Fixed a bug where Corrupted Tundra boss may stop attacking when using Invisibility skill.
  • Reduced damage of the Corrupted Tundra boss by 50%
  • Added a delay between each attack of Corrupted Tundra boss

alpha-0.6.1b

  • Patch alpha-0.6.1b is now available.

alpha-0.6.1

  • Added initial description of skills in the skills menu
  • Reduced damage of Crows by 50% in all difficulties
  • Fixed an issue where the Corrupted Tundra boss may not attack players correctly
  • Fixed an issue where enemies could target always the same player
  • Fixed an issue where players may not appear at the right position in the mini-map
  • Fixed an issue where achievements were hidden by quest popups

alpha-0.6.0

  • Nightmare difficulty: Enemies have +30% increased movement speed, +30% increased damage. XP gain boost +30%.
  • Hell difficulty: Enemies have +60% increased movement speed, +60% increased damage. XP gain boost +60%.
  • Sprint skill: Initial duration is 3 seconds, +1 second duration every 10 points spent, -2 seconds recharge duration every 5 points spent, +5% movement speed every 10 points spent
  • Invisibility skill: Initial duration is 3 seconds, +1 second duration every 10 points spent, -2 seconds recharge duration every 5 points spent

alpha-0.5.0b

  • Added access to the Japan realm.